Students explore datasets in Flow Immersive, analyzing familiar information from a new perspective. The added dimensionality allows them to spot trends, uncover deeper insights, and refine their decision-making skills in ways that traditional 2D visualizations can’t. This experience reinforces how emerging technology enhances analytical thinking in business.
Using VirtualSpeech, students practice interviews, salary negotiations, and handling difficult customer interactions in a dynamic VR environment. The AI-driven simulation responds in real time, calling students by name and providing feedback on their speaking performance, making the experience feel surprisingly real and valuable for improving student interview and public speaking skills.
Students work in teams to design and prototype products aimed at solving sustainability challenges using Gravity Sketch and ShapesXR. In addition to building virtual 3D models, they explore 360-degree video environments showcasing real-world sustainability issues like ocean pollution and industrial waste. This hands-on experience helps them better contextualize global challenges and develop more thoughtful solutions.
Students explore some of the world’s most influential wine regions, including France, Napa Valley, and Italy, through virtual wine tours. The experience complements their coursework by allowing them to see where the grapes were grown and how different regions influence production. This integration of VR and traditional learning deepens their understanding of wine and beverage management.
Students engage with virtual NBA, soccer, MMA, and NASCAR events through Xtadium, examining how VR is transforming sports marketing and fan engagement. They explore new advertising opportunities, immersive viewing experiences, and the potential for virtual ticketing. Discussions focus on how this technology is reshaping the future of the sports business industry.
Students refine their business pitches using VirtualSpeech’s Shark Tank-style environment. This simulation provides a high-stakes setting where students can practice delivering persuasive presentations to AI-generated investors. While not a formal competition, this experience allows students to test and refine their ideas, giving them the confidence to bring their products to market.
Students are introduced to Noda, a VR mind-mapping tool that enhances brainstorming and collaboration in business planning. This technology allows users to visually organize their ideas, map out strategies, and work together in a shared virtual space. As the Tech Sandbox expands its offerings, tools like Noda will provide new ways for students to develop and refine their business ideas.
Students will take guided virtual food tours using Fly, an app that allows them to explore renowned culinary hubs as if they were walking the streets themselves. These tours will provide insight into food culture, restaurant operations, and industry trends. Additionally, students will create their own 360-degree video content, capturing local restaurant experiences for their peers to explore in VR.